CAP 1.2a ~ Ability Discussion
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CAP 1.2a ~ Ability Discussion
In this step, we will choose an Ability for this Hybrid. To select an ability, just post what abilities you would like to nominate for this CAP.
You can choose up to 3 Currently-Existing Abilities
Here is an example, but also my actual entry:
1) Serene Grace
2) Motor Drive (Evire fans scream yea! xDDD)
3) Natural Cure
SO yep, just post your top 3 or less abilities for this CAP
You can choose up to 3 Currently-Existing Abilities
Here is an example, but also my actual entry:
1) Serene Grace
2) Motor Drive (Evire fans scream yea! xDDD)
3) Natural Cure
SO yep, just post your top 3 or less abilities for this CAP
HanoHano- Post Count : 1912
Age : 27
Shaycoins : 8202
Registration date : 2008-12-29
Re: CAP 1.2a ~ Ability Discussion
1) Levitate
2) Static
3) Leaf Guard
Okay C'MON! tell me that levitate is not the absolute best idea! it totally eliminates the problem from ground moves and it makes sense because its a sky shaymin in the hybrid! xD
2) Static
3) Leaf Guard
Okay C'MON! tell me that levitate is not the absolute best idea! it totally eliminates the problem from ground moves and it makes sense because its a sky shaymin in the hybrid! xD
Re: CAP 1.2a ~ Ability Discussion
Steadfast
Wonder guard
speed booast
Wonder guard
speed booast
Bibarel- The Interactive Ranger
- Post Count : 2076
Age : 27
Shaycoins : 8369
Registration date : 2009-01-02
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